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NEWTON
MEMORIAL (attempt to float a mountain)
chipboard, flocking, balloons, helium,
96" x 60" x 84"
2007
Click
image to view/download Quick Time video documentation and still images |
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CAMUS
MEMORIAL
Acrylic
paint on cardboard boxes, 30" x 30" x 84"
2007
Click
image to view/download Quick Time video documentation and still images |
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Untitled (Cliff)
17
drawings (pen on paper, 9" x 12") and 1 video (continuous loop)
2006
Click
image to view view/download
Quick Time movie |
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Untitled
(Roots)
14 drawings (pen on paper, 9" x 12") and 1 video (continuous loop)
2006
Click
image to view view/download
Quick Time movie |
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Untitled
(Grotto)
20 drawings (pen on paper, 9" x 12") and 1 video (continuous loop)
2006
Click
image to view view/download
Quick Time movie |
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NIETZSCHE MEMORIAL
(Office Project #1 -
phase two)
site-specific
sculptural installation
cardboard, acrylic paint, paper tape, nails
approximately 10' x 9' x 10'
2006
An
aesthetic intervention/interuption/inconvenience in the office area of
Bucket Rider Gallery, Chicago, Illinois.
Click
image to view still images |
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OFFICE
PROJECT #1
(phase one)
site-specific
sculptural installation
cardboard, paper tape, nails
approximately 10' x 9' x 10'
2005
An
aesthetic intervention/interuption/inconvenience in the office area of
Bucket Rider Gallery, Chicago, Illinois.
Click
image to view still images
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STILL
LIFE #1
augmented reality video projection
installation
16" x 30" x 28"
2005
Stop-motion
animated still life, projected onto a wooden corner platform (to be mounted
at eye-level, either in a corner or attached to a wall, with the projector
hung from ceiling).
Click
image to view/download Quick Time video documentation. |
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TREE/HOUSE: RENOVATION
sculpture, 137"
high, 77" wide, 58" deep
materials: cardboard, paint, wood, wallpaper, Solarian flooring, brass
fixtures
2005
The
boolean intersection of a tree and a domestic interior.
Click image to view still images |
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DEVIL CAT: RENOVATION
sculpture, 4 feet high, 5 feet wide by 4.5 feet deep
materials: mat board, wallpaper, wood, metal brackets
2005
The
boolean intersection of a giant cartoon cat head and a stairway.
Click image to view still images |
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DIMENSIONAL RIFT
video sculpture
2004
A
mirror with an extra-dimensional tear in the space-time continuum.
Click
image to view/download Quick Time video documentation. |
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MAQUETTE
for a LANDSCAPE PAINTING
mat
board and wood-patterned contact paper
72” x 48” x 42”
2004
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CROW
SHADOW
augmented reality video projection
installation
2004
Animation
of a circling crow casting shadows from two lights into a corner, minus
the crow itself, projected into a ceiling corner.
Click
image to view/download Quick Time video documentation and still images
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MAQUETTE for a BLACK HOLE
sculpture
materials: cardboard, fluorescent vinyl tape, latex paint, paper tape, duct
tape, wire, wood
2004
This 10 foot-high, 16 foot-wide sculpture is a mock-up
for planning a black hole, similar to the maquettes used by
God and Frank Gehry.
Click image to view/download Quick Time video documentation and still
images |
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CUBE
SHADOW MAQUETTE
mat
board sculpture
2004
A maquette for the projection of shadows by an object (a hollow cube)
onto a cave wall.
Click
image to view/download Quick Time video documentation and still images
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MAQUETTE
for a WATERFALL
sculpture
materials: mat board, holographic vinyl, wood patterned contact paper, tape
and glue
2004
This sculpture is a life-size mock-up for planning a
waterfall, similar to the maquettes used by God and Frank
Gehry. It was created as a temporary installation at Art Chicago
2004 as a project for 1R Gallery, Chicago, Illinois.
Click image to view/download Quick Time video documentation and still
images. |
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CEREAL BOOLEAN
digital print sculpture
2004 work in progress
A first attempt at creating a boolean sculpture combining three "variety
pack"-sized cereal boxes.
Click image to view/download Quick Time video documentation and
still images. |
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STEELY
video projection sculpture
2004
Single channel video rear-projected onto 1 foot diameter plastic dome, surrounded
by 2 foot square mirror.
Click image to view/download Quick Time video documentation.
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LOW-POLY CHILI
digital print sculpture
2003
A low-res version of the family dog created using the methodology of
computer game modeling, texture-mapped with high-res digital photos.
Click image to view/download Quick Time video documentation and still
images.
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ARCHES OF TRIUMPH
site-specific augmented reality video projection
installation, 2003
Video projection sculpture atop the roof of Galeria Comercial, San Juan,
Puerto Rico.
Click image to view/download Quick Time video documentation and still
images. |
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RUBY
augmented reality video projection
installation, 2003
Single channel video projected onto three-dimensional construction.
Click image to view/download Quick Time video documentation. |
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SKYLIGHT
augmented reality video projection
installation 2003
A projection of an idealized wall corner, with a cycle of sunlight and
moving clouds.
Click image to view/download Quick Time video documentation.
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LUCKY
augmented reality video projection
installation, 2002
Single channel video projected onto three sides of a box constructed to
the same dimensions as a Lucky Charms cereal box. The video is a ten minute
loop of myself living out the fantasy of becoming a cereal mascot.
Click image to view/download Quick Time video documentation. |
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"MY FAVORITE CHARACTER IS A WIZARD"
animation, 2002
In the summer of 2000 I visited Gencon, the largest gaming convention in
the world, with a video crew. We interviewed thirty "gamers" about
role-playing, and their favorite characters. This animation brings those
idealized alter egos to life, but also reveals the mannerisms, speech patterns
and idiosyncrasies of their creators.
Click image to view YouTube version of the movie. |
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VIOLA
video sculpture, 2002
This magic mirror provides the viewer with a better version of themselves:
my loving grandmother Viola.
Click image to view/download Quick Time video documentation. |
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DEVIL CAT
augmented reality video projection
installation, 2001
"Projected onto a corner wall and floor, Scott Roberts’ Devil
Cat (2001) is a dark-humored installation whose three-dimensional
illusion coalesces only when viewed from the proper angle." -- Barry
Blinderman (read more)
Click image to view/download Quick Time video documentation. |
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POLYHEDRON
digital print sculpture
2003
A 20-sided folded paper construction of an eyeball impaled by a dagger,
including shadow. The sculpture was computer modeled using the methodology
of computer games, and then texture-mapped with a high-res image.
Click image to view larger images. |
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LIMBO
multimedia installation, 2003
A pitch black room with four pairs of living, glowing eyes.
Click image to view/download Quick Time video documentation.
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LITTLE BUDDHA MATRIX
single channel video, 2002
A reconstruction of two Keanu Reeves films in which he portrays the Buddha.
Click image to view 6 minute streaming Windows media file
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UBUTOPIA 1.0
multimedia installation, 1999
A real-time 3D animated installation incorporating a giant projection screen
and 3D sound space. Viewers explored the video game-inspired landscape using
giant joysticks. |
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SKETCHBOOK
video projection, 2000
A series of animated doodles created on a Palm Pilot while traveling. |
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ARMADA
multimedia installation, 2000
An installation in an abandoned storefront that gave the passer-by a view
of a kinetic sculpture of a fleet of aircraft, as well as a live video feed
of the same event. |
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2000 (+/-30)
multimedia installation, 2000
Hidden in the back of the gallery was a kinetic sculpture of the future,
constructed from toys. A security camera broadcast video of this world
to the main gallery.
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